Hello Michael, Dirk Reiners wrote: > quick update on the issue: > > 1.) Taking off the graphOps removes the crash, thx for this info
ok, I wonder which of them breaks things in a way that the cluster sync crashes...? > 2.) Unfortunatly, I cannot provide a LINE_STRIP example, but I can show you > how > our importer generates them, see: [SNIP] > Does this look unusual? no, it does not have an index (which is perhaps not the most common csae), but otherwise this looks fairly ordinary to me. > 3.) The same crash happens if I use osb files that contain textured > materials. > I've attached an example. (Attachment is at > http://drop.io/OpenSG_Cluster_Problem, file package30.osb) hm, I have trouble reproducing this with the testClusterServer/Client programs. Just to be sure, I should be seeing a box that looks like a package (with address stamp and some duct tape) ? The scene graph seems to suggest there is more than one piece of geometry in the file, does the box consist of more than one osg::Geometry? Should I be seeing something else? What happens if you use testClusterServer/Client programs? If those should work for you, perhaps comparing them with your code can reveal some differences? Cheers, Carsten ------------------------------------------------------------------------------ Download Intel® Parallel Studio Eval Try the new software tools for yourself. Speed compiling, find bugs proactively, and fine-tune applications for parallel performance. See why Intel Parallel Studio got high marks during beta. http://p.sf.net/sfu/intel-sw-dev _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users