On Thu, 2010-04-29 at 08:12 +0800, Gerrit Voß wrote:
> Hi,
> 
> On Wed, 2010-04-28 at 17:40 -0500, opensg-comm...@external.lite3d.com
> wrote:
> > Author: cneumann
> > Date: Wed Apr 28 17:40:32 2010
> > New Revision: 2406
> > Trac changeset: http://www.opensg.org//changeset/2406
> > 
> > Modified:
> >    trunk/Source/System/Dynamics/Base/OSGFrameHandler.cpp
> >    trunk/Source/System/Dynamics/Base/OSGFrameHandler.h
> >    trunk/Source/System/Dynamics/Base/OSGFrameTaskMixin.h
> >    trunk/Source/System/Dynamics/Base/OSGFrameTaskMixin.inl
> > Log:
> > fixed: register FrameTasks with the correct aspect copy of the FrameHandler
> 
> ?? there is only one copy of the FrameHandler. Is this really working,
> my current guess would be that FrameHandler::the() will return NULL for
> all but the creating aspect if setup this way.

arrrg, one should not guess before the first coffee in the morning ;).

As it is a singleton you will constantly override the FrameHandler if
you continuously call get from different aspects. 

It was not meant to be MT save for more than the standard app thread
aspect 0 and drawers parallel with different aspects. What is the
app model you have in mind ?

kind regards
  gerrit



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