Hi Carsten,

2010/5/26 Carsten Neumann <carsten_neum...@gmx.net>:
>        Hello Constantin,
>
> Constantin Müller wrote:
>> I want to setup the Tutorial - "Without Simple Scene Manager" from
>> OpenSG 1.8 with OpenSG 2.0, but it doesn't work.
>
> have you looked at Examples/Tutorial/11withoutSSM_complete.cpp in the
> 2.0 source tree?

Not right now, but I will take a lot at it.

> you never set these Transform cores on the nodes above. Try this instead:
>
>        OSG::TransformRecPtr leftCamTrans, rightCamTrans, lightTrans;
>
>        leftCamTrans = OSG::Transform::create();
>        rightCamTrans = OSG::Transform::create();
>        lightTrans = OSG::Transform::create();
>
>        OSG::NodeRecPtr torus = OSG::makeTorus(1,5,8,16);
>        leftCamBeacon = OSG::makeNodeFor(leftCamTrans);
>        rightCamBeacon = OSG::makeNodeFor(rightCamTrans);
>        lightBeacon = OSG::makeNodeFor(lightTrans);
>

thanks a lot!
It works.

> PS: Using SceneGraphPrinter from
> Source/System/FieldContainer/Misc/OSGFieldContainerUtils.h is quite
> handy for this, it shows immediately that there are nodes without cores
> in the tree ;)

The SceneGraphPrinter sounds very interesting, but I hadn't heard
anything of it before.
I guess it would be very helpful to get those hints on the homepage in
a sort of "debugging" section at the end of the Tutorial or at the
"How To" site.

Best regards,
Constantin

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