Hey guys, 
thanks for your help. Everything worked out fine so far. I'm able to click on 
an Objects triangles and mark them with a transparent material by creating a 
new node and adding it to the scenegraph, like described in the OpenSG 1.8 
Geometry Tutorial.

My Problem is, that somehow the newly created node is not really a new Object. 
When I read out the center Point of the Original's Volume and compare it to the 
center Point of the marked Triangle, they are exactly the same. So I assume 
they still kind of "belong" to each other. 

What I need is, that the marked triangles become a seperate Geometry with their 
own bounding volume.

Is that possible?

Thanks, in advance





--- David Kabala <djkab...@gmail.com> schrieb am Do, 22.7.2010:

Von: David Kabala <djkab...@gmail.com>
Betreff: Re: [Opensg-users] Copy triangles into a new geometry
An: opensg-users@lists.sourceforge.net
Datum: Donnerstag, 22. Juli, 2010 14:45 Uhr

Hi Andy,

You will probably find these references helpful when creating geometies in 
OpenSG 1.8

http://www.opensg.org/htdocs/doc-1.8/Geometry.html


http://www.opensg.org/htdocs/doc-1.8/group__GrpSystemDrawablesGeometrySimpleGeometry.html#gab16a7dd427057b11739c54a3bdf84ddd


Good luck,
David Kabala

On Thu, Jul 22, 2010 at 9:17 AM, Carsten Neumann <carsten_neum...@gmx.net> 
wrote:

        Hello Andy,



Andy Bartz wrote:

> thanks for your answer. I'm trying your piece of code right now, but

> somehow I can't find the

> osg::GeoPnt3fPropertyRefPtr  as well as the osg::GeoPnt3fProperty

> function. Are these OpenSG 2.0 features only?



yes, but they only changed names from what they were called in 1.8.



> Unfortunately I have to use the 1.8 version. Is there a usable

> equivalent? Maybe the GeoPositions3fPtr?



yes, that is the 1.8 equivalent.



        Cheers,

                Carsten



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