Hello, On Tue, 2010-12-07 at 22:30 +0100, Sebastian Till wrote: > Hi, > > > hmm, might be, short question do you only want to remove the image mem > > from OpenSG or also destroy the OpenGL texture object ? > > I don't know that much about OpenGL but I think that's exactly what I want: To > destroy the memory from OpenSG as well as the OpenGL texture objects.
hmm, that should happen once you destroy the image and the TextureChunk, but only after the next frameExit (part of Window->render) call as in order to destroy the OpenGL object one needs a valid context. > > IIRC we did something in this area for 2 but I have to check. > > Well, I can't use OpenSG 2.0 at the moment but for the longrun I would > appreciate it if you can tell me how to do it. that was for destroying the OpenSG side (to free the image memory) but keep the OpenGL side around for rendering. kind regards gerrit ------------------------------------------------------------------------------ What happens now with your Lotus Notes apps - do you make another costly upgrade, or settle for being marooned without product support? Time to move off Lotus Notes and onto the cloud with Force.com, apps are easier to build, use, and manage than apps on traditional platforms. Sign up for the Lotus Notes Migration Kit to learn more. http://p.sf.net/sfu/salesforce-d2d _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users