Hi Carsten,

wow, it must have been really late yesterday, because I just didn't find it.

btw, the install directory is a local directory in my $HOME. the includes were 
all installed, but the libs weren't. running cmake after manually copying the 
libs did not fill the OpenSG_LIBRARIES variable.

this is just FYI. my installation is working now, and I am able to exchange my 
opengl stuff with opensg. can't wait to see the difference :)

cheers,
keyan

On 17 May 2011, at 16:14, Carsten Neumann wrote:

>       Hello Keyan,
> 
> On 05/17/2011 02:33 AM, Keyan wrote:
>> At the moment, I am all set-up and ready to work. I am just waiting for the 
>> Doc to build. The minor bugs in the cmake-skripts are not a big deal. I 
>> thought I let you know, so that they be can checked and probably fixed for a 
>> future release.
>> 
>> I was looking for a tutorial, or some small example, which is a bit larger 
>> then a one-node torus-graph. Is there something out there? Before trying 
>> OpenSG, I played around a bit with Coin3d. The convention there was, that 
>> any class starting with "So" was a graph node. That was enough to get me 
>> started. I am looking for an example, that helps me understanding the graph 
>> structure of OpenSG in a similar way.
> 
> there is the tuorial on the wiki: http://www.opensg.org/wiki/Tutorial
> 
>       Cheers,
>               Carsten
> 
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http://p.sf.net/sfu/intel-dev2devmay
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