Hi all,

we're trying to setup a cluster rendering system that uses windows as 
client and several CentOS linux machines as rendering servers. We have 
some connection problems as client and servers don't find each other. 
This seems to be caused by the CentOS firewall settings, so I need to 
know exceptions we need to setup.
May someone summarize shortly how the connection between client and 
server is set up?
Which protocols and ports are used by default?

Thanks in advance,
Michael

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