Hi,

some days ago I thought it would be a good idea to call 
Changelist::compactChanged() on our current changelist after loading a huge 
chunk of data to assure to transmit as less data as possible to our render 
servers.
Today I observed some weired synchronization problems. After some debugging it 
seems that those were caused by the compactChanged() function call.
I don't know what the original intention of this function was, but it seems to 
lose very relevant information. For example all information about destroyed 
fieldcontainers disappear after compact().

Bye,
Michael
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