Hi, some days ago I thought it would be a good idea to call Changelist::compactChanged() on our current changelist after loading a huge chunk of data to assure to transmit as less data as possible to our render servers. Today I observed some weired synchronization problems. After some debugging it seems that those were caused by the compactChanged() function call. I don't know what the original intention of this function was, but it seems to lose very relevant information. For example all information about destroyed fieldcontainers disappear after compact().
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