Hi all!

I've followed all of your guidelines (with the python script), and now I've a 
nice OpenSG version working on a Win 32, without any compilation problem (many 
thanks to all of you !).

However, I'm trying to build it onto a second platform, a Win64 platform, I 
tried to compile OpenSG again, in the same conditions (Qt SDK already 
installed), and I runned the python script. There, I've some compilation 
problems and I do not understand where they come from.
I've a compilation trace there :
http://pastebin.com/nKuU2ZBw

And when I run the hello.exe example, it displays me this error message and a 
white window:

WARNING: Window::getFunctionByName: Couldn't get function 'glCombinerParameterfv
NV' for Window 0000000003372880.
WARNING: Window::getFunctionByName: Couldn't get function 'glCombinerStageParame
terfvNV' for Window 0000000003372880.
WARNING: Window::getFunctionByName: Couldn't get function 'glCombinerInputNV' fo
r Window 0000000003372880.
WARNING: Window::getFunctionByName: Couldn't get function 'glCombinerOutputNV' f
or Window 0000000003372880.
WARNING: Window::getFunctionByName: Couldn't get function 'glFinalCombinerInputN
V' for Window 0000000003372880.
WARNING: (C:\Users\charlie\Documents\Cours\RV\Analyse\OPenSG\python\OpenSG\Sourc
e\System\State\Base\OSGLightChunk.cpp,137): light:activaterecheck failed: opÚr
ation non valide (0x502)

Best regards, and thank a lot for your great help !

Charles-Henri BABIAUD

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