Hello Carsten, I still have the problem that sometimes the shader compilation fail for unknown reason.
What I have done: - start application - open dialog with shader silhouettes off - closed dialog - create geometry in main window - open dialog - enable shader silhouettes - closed dialog - create silhouette geometry in main window => sometimes the shader compilation in the main window fails Attached you can find two log files. 1. OpenSG_ok.log: No problem, shader compilation succeeded 2. OpenSG_failed.log: Shader compilation failed I have tried to provide additional log information in the files. Could you take a look if you can find something problematic? Maybe something with the shader code itself is not correct. They are also embedded in the log files. Best, Johannes ------------------------------------------------------------------------------ Virtualization & Cloud Management Using Capacity Planning Cloud computing makes use of virtualization - but cloud computing also focuses on allowing computing to be delivered as a service. http://www.accelacomm.com/jaw/sfnl/114/51521223/ _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users