Hi Carsten,

finally solved! I don't know why I added that extra viewport. After removing 
it, everything works smoothly. 

Thanks a lot for the support and patience.

Cheers,
Keyan

On 15 Aug 2012, at 18:14, Carsten Neumann wrote:

>       Hello Keyan,
> 
> On 08/15/2012 10:37 AM, Keyan wrote:
>> thanks for the example. It works too. Unfortunately, I still can't get it 
>> running in my app. I debugged OSGSimpleTextForeground.cpp to make sure it is 
>> called. initText and draw are both called, and the values look fine, as far 
>> as I can tell.
>> 
>> I believe it must be somewhere in my settings, but I can't tell where. It 
>> would be great, if you could take a look:
>> 
>> http://pastebin.com/8rtzcLQX
> 
> I believe the problem is that you are creating your own viewport, but 
> the SimpleTextForeground is added to the SimpleSceneManager's one. I 
> haven't looked what you use the SSM for, but if it interferes with your 
> rendering setup [1] perhaps its base class NavigationManager is better 
> suited to your needs?
> 
>       Cheers,
>               Carsten
> 
> [1] The SSM takes care of a bunch of things which makes it very 
> convenient for tasks where you just want to render a scene, but for 
> cases where you need a bit more control it can occasionally get in the 
> way ;)
> 
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