Hello, using the newest OpenSG 2 version my application does not work anymore. The last time i compiled OpenSG 2 is about 3 month ago. I am using QT. The only change i made to my code was to use the OSGQGLWidget::GLContext class instead of my own that inherits QGLContext. The error message is:
WIN32Window::activate: failed: 2000 FATAL: Window::frameInit: Couldn't detect OpenGL version assuming version 1.1! FATAL: Func osgGlBindBuffer of type glBindBuffer NULL, window 08CADC40 FATAL: Func osgGlBindBuffer of type glBindBuffer NULL, window 08CADC40 FATAL: Func osgGlBindBuffer of type glBindBuffer NULL, window 08CADC40 Although, the testWindowQT4SSM_qt example application works as expected. Any ideas? Kind regards, Alex ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users