Hello Victor, On 09/08/2012 03:59 AM, Victor Haefner wrote: > I have a scene like this: > > Room Geometry > -> some machine > -> a plane > -> some other machine > -> another plane > > here again the picture, had some problems with attaching it directly: > http://www.flickr.com/photos/86793018@N05/7954241866/in/photostream/lightbox/ > > When I hide the room geometry I get a correct blending, the room > geometry has to my knowledge no special material (from blender via collada)
can you check if the room's material has a BlendChunk? IIRC there were cases where the collada loader added those over-eagerly, but I thought they were fixed. Cheers, Carsten ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users