Hello Alexander, On 09/18/2012 07:29 AM, Alexander Lang wrote: > a->useNodeList(false); > after recurseFromThis() did the trick. Thanks a lot. > Another question: What is the idea behind the stageData classes for each > stage? When can member variables be used in the stage class and when do > these kind of data have to be put into the stageData class?
in general StageData is for caching view dependent data. If you use member variables for that and have two views into the same scene you either use cached data from a different view (and end up with wrong results) or keep overwriting the cache (which means you don't get anything out of the cache since never contains data you can reuse). Cheers, Carsten ------------------------------------------------------------------------------ Live Security Virtual Conference Exclusive live event will cover all the ways today's security and threat landscape has changed and how IT managers can respond. Discussions will include endpoint security, mobile security and the latest in malware threats. http://www.accelacomm.com/jaw/sfrnl04242012/114/50122263/ _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users