Hi Gerrit,
your assumption was right, i am using Windows. By forcing the server to
load the DLL with OSG::preloadSharedObject("OSGEffectGroups");
it works. Many thanks.
Regards,
Alex

>
> Hi,
>
> sorry for all the delays, SIGGRAPH Asia is in town, so I will come
> back to all the pending stuff afterwards ;)
>
>
> On 30 Nov, 2012, at 4:04, "Alexander Lang" <lan...@cip.ifi.lmu.de> wrote:
>
>> Hello Carsten,
>> thanks for your reply. I linked my cluster server to the OSGEffectGroups
>> library and started it but the problem remains the same with both HDR
>> and
>> Depth-peeling stage and in my application as well as the modified
>> clusterclient application. If you have the time, could you test it (with
>> a
>> OSGEffectsGroup-linked server and the attached patch that adds a HDR
>> stage
>> to the clusterclient.cpp)?
>
> short question, what is the platform ? If windows, you might run into the
> old
> dynamic linker problem (http://www.opensg.org/wiki/Building, the
> AfterBuilding
> section). Could you try and force the server to load the effect groups
> lib, e.g.
> use something 'set OSG_LOAD_LIBS=OSGEffectGroups' depending on the
> platform.
>
> kind regards
>   gerrit
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