Hi Gerrit, On 26.09.2013 08:10, Gerrit Voß wrote: > Hi, > > On Wed, 2013-09-25 at 13:30 +0200, "Christoph Fünfzig" wrote: >> Hi, >> >> thanks a lot for looking into it. >> Just a question on the side: >> Is it correct Collada to have ids, which start with an underscore, >> e.g., "<visual_scene id="_entity_balken01" name="_entity_balken01">" ? >> Because in the combination >> "<scene> >> <instance_visual_scene >> url="#_entity_balken01"></instance_visual_scene> >> </scene>" >> it does not find the scene root node .. > to me the reason looks more like a name clash as the root node in > your scene has the same id : > > <node name="_entity_balken01" id="_entity_balken01" > sid="_entity_balken01"> > > Using _entity_balken01 currently crashes so I look into this, but if I > use _x_entity_balken01 instead it loads the scene as expected. > > yes, "node id" and "visual_scene id" are the same in this case. <visual_scene id="_entity_balken01" name="_entity_balken01"> <node name="_entity_balken01" id="_entity_balken01" ..>
It came to me like this, as the result of the DAE/FBX exporter from exporting a node named "_entity_balken01", into a file named "_entity_balken01.dae" ;-) So really a special case, but to please Maya .. Thanks again, Christoph ------------------------------------------------------------------------------ October Webinars: Code for Performance Free Intel webinars can help you accelerate application performance. Explore tips for MPI, OpenMP, advanced profiling, and more. Get the most from the latest Intel processors and coprocessors. See abstracts and register > http://pubads.g.doubleclick.net/gampad/clk?id=60133471&iu=/4140/ostg.clktrk _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users