Hi,
2013/9/27 Carsten Neumann <carsten_neum...@gmx.net>
> Hello,
> i.e. the transformation matrix applied to a vertex should be the
> identity. When
> the bone is moved away from the binding transformation you want the
> vertices affected by the difference between the bone's current
> transformation and its transformation at binding time, which you get by
> multiplying with the binding matrix (= inverse of transformation at
> binding time).
>
> Cheers,
> Carsten
>
Ok, the rest position of the vertex V, for example, is clear (pos_V[0]).
Instead if I want to know the position of the vertex V in a certain time
"1" (not binding time), which operation does OpenSG apply?
Something like: pos_V[1] = mat_joint[1] * matBind ?
Thanks again!
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