Hello Carsten, I did just check the volume. It does not help. However, I have discovered that the sub tree of case 1 is rendered but at a completely wrong scene position. If I zoom out finally it got visible but distorted by the near plane clipping.
Here is my test code: NodeUnrecPtr visitor = Node::create(); VisitSubTreeUnrecPtr visit_core = VisitSubTree::create(); visitor->setCore(visit_core); NodeUnrecPtr prototype = makeNodeFor(Group::create()); prototype->addChild(visitor); //prototype->addChild(tools::TorusModel()); NodeUnrecPtr dino = tools::DinoModel(); visit_core->setSubTreeRoot(dino); ContainerCollectionUnrecPtr cc = ContainerCollection::create(); cc->addContainer(dino); visitor->addAttachment(cc); NodeUnrecPtr root = Node::create(); root->setCore(Group::create()); root->addChild(prototype); ViewerT viewer = _pSystemData->getViewer(); (*viewer)[0]->setRoot(root); (*viewer)[0]->showAll(Vec3f(1.f,1.f,-1.f), Vec3f(0.f,0.f,1.f)); Removing the comment from the line with the TorusModel does repair the scene. In that case no zooming is necessary. It seems that the camera is not initialized correctly. Best, Johannes ------------------------------------------------------------------------------ October Webinars: Code for Performance Free Intel webinars can help you accelerate application performance. Explore tips for MPI, OpenMP, advanced profiling, and more. Get the most from the latest Intel processors and coprocessors. See abstracts and register > http://pubads.g.doubleclick.net/gampad/clk?id=60134071&iu=/4140/ostg.clktrk _______________________________________________ Opensg-users mailing list Opensg-users@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/opensg-users