Hi,
 
I'm facing an issue that is probably related to the TileCameraDecorator. In my setup I have 2 render servers that should render a tiled wall setup. Each of them renders the same scene/viewport that uses a decorated camera:
 
TileDecorator -> ProjectionDecorator -> PerspectiveCamera
 
TileDecorator 1  has (left=0; rigth=0.5; bottom=0; top=1.0; fullwidth=800; fullheight=400) windowsize 400; 400
TileDecorator 2  has (left=0.5; rigth=1; bottom=0; top=1.0; fullwidth=800; fullheight=400) windowsize 400; 400
 
In OpenSG1.8 this setup generates a tiled view as I would expect, in 2.0 both servers produce the same image. I already debugged the servers, the data seems to be synced correctly. I also looked a the code of TileCameraDecorator and ProjectionCameraDecorator but both seem to be unchanged since 1.8. Do you have an idea which other code changes may have caused that behavior?
 
Thanks in advance,
Michael
 
 
 
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