Hi Michael,

On Apr 22, 2014 3:16 AM, "Michael Raab" <michael-r...@gmx.de> wrote:
>
> The other still remains and I think I found the reason. As temporary
window I use a PassiveWindow. When this gets destructed is sets the current
Context to NULL.
> To be honest I have no idea why this is done and what the main idea
behind the PassiveWindow is. Maybe you can give a short summary?

The idea behind the PassiveWindow is that it's passive: it does not
activate/manage the OpenGL context at all and expects it to be handled by
the outside. It was designed to be used with GUI toolkits that we don't
have native support for like GTK.

I'm writing this on my phone so I can't look at the code, but it should not
be able to do anything with the actual OpenGL context, so I'm not sure
which connects it sets to NULL.

Yours
  Dirk
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