Hi all,

Gerrit found the problem, it is related to the locale settings.
Found by exporting the scene as .osg, once from the system where the
COLLADA import worked, and once where it did not, and then comparing them.

My working solution is simply:
setlocale(LC_ALL, "C");
n = SceneFileHandler::the()->read("test.dae");
setlocale(LC_ALL, "");

thanks for the help! :)

best regards,
Victor
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