Hello Michael,

On 08/20/2014 03:16 PM, Michael Raab wrote:
> the attached patch solved that issue for me.

thanks for the patch! I've committed it.

>  > the GL_VERSION_x_y defines are defined by the OpenGL header(s), that is
>  > GL/gl.h
> Ok I see, but OSG adds the missing definitions via OSGGLExt.h. Why
> deciding which method to call (glTexSubImage3D or glTexSubImage3DEXT)
> during compile time? Depends more on the driver or?

Agreed, I think that is more in line with what we do elsewhere.

        Cheers,
                Carsten

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