Hello,

 

I would like to play a little bit with the ComplexSceneManager.
Therefore I have build the 

appCSM target on my Windows VC12/64 platform, but I'm unable to get it
run properly.

 

I used the following environment and command line:

 

Working directory:

cwd = d:\_xxx\Comp\builder\support\opensg\

 

Arguments;

$( cwd)/Source/Contrib/ComplexSceneManager/data/system-native.osg --data
d:/_xxx/Data/tie.wrl --global $( cwd)
/Source/Contrib/ComplexSceneManager/data/simple_mouse.osg

 

I got the following console output but otherwise nothing happens

 

OSGLog::setLogLevel: overridden by envvar OSG_LOG_LEVEL 'debug'.

Log::setLogFile: overriden by envvar OSG_LOG_FILE 'd:/work/opensg.log'.

ColorBuffer : 0x0000000000000001

DepthBuffer : 0x0000000000000002

GBuffer     : 0x0000000000000004

ShadowFactor: 0x0000000000000008

start from arg

loading osg file
d:/_xxx/Comp/builder/support/opensg/Source/Contrib/ComplexSceneManager/d
ata/system-native.osg ...

loading data d:/_xxx/Data/tie.wrl ...

FieldConnectorFactoryBase::terminate

 

Any idea what I'm missing or what is going wrong?

 

Best,

Johannes

 


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