To get this discussion going on "OS2B Eve"... 

What are the things that are most important that OpenSim implement in the next 
year?

We all have our lists and I would think this is a good time to bring them out 
and discuss them a little bit.

Remember, the "audience" is really the core developers and those who would 
submit patches.

Our project is organized around "passion". He or she with a passionate idea 
works on it to implement it in C# in OpenSim.

Charles
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