This seems like a capital idea to me and will allow OpenSim to more easily have 
modules added for other, non-secondlife clients in the future in addition to 
making the current modrex project move more smoothly. So, lets get going.

I have looked at the http://opensimulator.org/wiki/OpenSim_0.6_IClientAPI page 
on the wiki and it seems reasonable.

I also looked at OpenSim/Framework/Client and see IClientCore.cs and two 
interface files, IClientIM.cs and ICLientChat.cs

So, as I understand the project, we are formally requesting patches to help 
migrate the 500 subroutines currently using IClientAPI to use IClientCore and 
when all the relevant subroutines have IClientCore implementations, we will 
deprecate the existing IClientAPI methods.

Charles

p.s. There are still 27 LSL functions in the "NotImplemented" state and even 
modest patches to have just some functionality would help. I would really like 
to get all the "NotImplemented" out of the source so we can declare the first 
phase of LSL implementation done in accordance with Tedd Hansen's vision.




________________________________
From: "Frisby, Adam" <[email protected]>
To: "[email protected]" <[email protected]>
Sent: Sunday, January 25, 2009 3:49:35 PM
Subject: [Opensim-dev] Conversion to IClientCore

 
Hi guys,
 
I’ve been somewhat distracted lately getting ModRex up
and running that I haven’t had time to finish the conversion process I
started back in November from the IClientAPI interfaces to IClientCore ones. I
would like to see if we can get some additional people in writing patches to
add the new IClientCore interfaces.
 
The process is fairly simple, and I hope we can organise
some kind of effort ala the LSL-functions effort where a list is composed then
split up into discrete tasks that are more palletable to a community effort.
 
For those interested in the technical details of what needs
to be done – it’s a case of:
 
Phase 1
-          Find a group of functions and events in IClientAPI.cs that are 
related (eg, Chat, Parcels, TerrainData, etc)
-          Create a new IClient<TYPE>.cs file (eg IClientChat.cs) and cut and 
paste those functions and events into the new
interface.
-          Add “IClientType” to LLClientView.cs to
inherit from, and update the function at the bottom to Register the extra 
interface.
-          Rinse and Repeat until all functions have
IClient<TYPE>.cs’s.
 
Once we’ve added new interfaces for everything, it
becomes time to start porting over modules to use the newer interfaces
 
Phase 2
-          Find references to IClientAPI and replace them with
IClientCore equivilents. There’s a page on the wiki (“OpenSim
0.6 IClientAPI”) which contains examples and an example howto.
 
Anyone (Charles?) feel like drawing up the list of items to
be ported and begin the work?
 
Regards,
 
Adam
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