A rule of thumb is 150KBit/s per client. Melanie
Bernardo Donadio wrote: > Ok, and how much is the utilization of the network? How much 1 client > need of bandwidth? > Thanks for all and sorry for my bad english :-) > > 2009/2/19 Dahlia Trimble <[email protected]>: >> It really matters how much memory the region is using. If you don't have >> enough, the system will need to use swap space and that will be perceived as >> lag spurts. How much memory you use is dependent on how many avatars are >> online, how many prims and how complex they are, and how many scripts are >> running, among other factors. You can do fine with 512 MB if you control >> those factors. >> >> On Wed, Feb 18, 2009 at 8:17 PM, Bernardo Donadio <[email protected]> >> wrote: >>> >>> Thanks for the quick response, but what can happens if i run for >>> example with 512MB? The server will have a high ping or what? >>> Thanks again for all! >>> >>> >As a rule of thumb, 256MB per sim is an operative minimum, but mono >>> >really likes to see 1GB per region to be happy. >>> > >>> > >>> >>> >2009/2/19 Bernardo Donadio <[email protected]> >>> > >>> > Hi! >>> > I'm new on OpenSim and I want to make a server. But I don't know what I >>> > will need to do one, for a server with only one 256x256 region, and >>> > something about 8~10 users at same time, what I will need? >>> > The server will run Linux Debian 5.0, probably with an optimized kernel >>> > and in a Virtual Machine. >>> > Thanks for all! >>> > >>> > -- >>> > Bernardo Donadio >>> >>> >>> >>> -- >>> Bernardo Donadio >>> _______________________________________________ >>> Opensim-dev mailing list >>> [email protected] >>> https://lists.berlios.de/mailman/listinfo/opensim-dev >> >> >> _______________________________________________ >> Opensim-dev mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-dev >> >> > > > _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
