Really interesting John I will do a similar test, we are 100% Windows Datacenter 2008 w Hyper-V so results should be similar....
-----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of John Sheridan Sent: Monday, February 23, 2009 10:13 AM To: [email protected]; [email protected] Subject: [Opensim-dev] Phantom prims and memory usage? Ok, I'm trying a little bit of an experiment here and I'm wondering if anyone else has tried this and had similar results? We're running ODE on Linux Ubuntu using a vps setup hosted on quad core Xeons. I'm going on the concept that if an object does not need any sort of physical interaction that if its made phantom the server will in effect use less resources. In this case I have one server thats running six sims with around 30,000 prims spread between them all. After going around and setting as many objects as possible to phantom (telephone poles, windows, tables, chairs, misc props and anything thats not needed to keep the avatar from falling out of the buildings) it appears as though that server's memory usage has gone down from about 70% (740 megs) down to 45% (520 megs). I would estimate that in total approximately 15,000 to 20,000 prims were set to phantom. Thanks, :) - John / Orion Pseudo _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
