Stefan Andersson wrote:
> Melanie,
>  
> I wasn't suggesting the use of our client software, I was describing a
> solution that has worked well for us. I believe that there are some
> issues that simply can't be solved with an unhacked sl viewer, and this
> would be a nice base to work around it.
> 
> I actually forgot to add that it also offers to download the viewer and
> install it, if it can't find any viewer present.
>  
> Even so, given how small piece of code this launcher is, it would be
> trivial to port to any environment.
>  
> I guess I'm really suggesting that if any of this would make sense, we
> would set up a forge project for a cross-platform viewer launcher
> project, bsd licensed so it can be applied and repackaged as needed. We
> would gladly contribute to such a project.

there is one already: rezzme (on forge). i'm not claiming it's the best one, but
it does the job quite nicely (so far) --- the only drawback i see is that it's
written in python, which translates to rather large installers for windows and
mac. a rewrite in C++ or similar would probably result in smaller footprints.

        cheers,
        DrS/dirk


-- 
dr dirk husemann ---- virtual worlds research ---- ibm zurich research lab
SL: dr scofield ---- [email protected] ---- http://xyzzyxyzzy.net/
RL: [email protected] - +41 44 724 8573 - http://www.zurich.ibm.com/~hud/
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