The first draft of reX-NG design document can be found here: http://wiki.realxtend.org/index.php/ReX-NG_Design_Document
Based on initial reactions, I would like to point out that Use Cases and Interactions are (admittedly yet incomplete, and) meant to be very High Level, and only act as a *guide* to development. They are neither a formal nor technical specification. It does not mean all features must be implemented in the viewer, or even directly by reX; only that they *should* be supported in some way, and the precise mechanics of "how" can come later. Moreover, it is meant to be a living document that changes as our goals and realities change. The technical sections are much less developed, and may yet contain inconsistencies that we will hammer out as time goes on. The entire purpose of releasing this the community is the hope that you can help us hammer them out. There also exist many ideas and directions that as yet only exist in our internal discussions, and have yet to be written down somewhere public. Don't assume; please ask questions before shooting. Your input *is* important to us. We have moved the realxtend wiki and reorganized it a bit, so it should be easier to navigate. A section where any registered user is able to write is coming up soon. Main page: http://wiki.realxtend.org/index.php/Main_Page Open Source page: http://wiki.realxtend.org/index.php?title=RexWiki:Community_Portal Development of the Next Generation viewer will be hosted here: http://dev.realxtend.org/gf/project/viewer/ We are also planning to update the main page on www soon. Summary: * The document is "0.1" version of the design. Very little is set in stone; things will evolve. * The document is more of a guide than a spec. * The document is meant to aim high; it is understood in reality there will be many practical difficulties. * The current state is very top-heavy with lots of use cases, but technical details yet remain somewhat immature. * There is no strict separation between client and server; it is thought to be an implementation detail. * There is no prioritization, except where it is implicit. * The document is on a wiki for a reason. Your input is welcome. Cheers, _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
