The flags are a bitwise or of the permission flags found in LibOMV. Specifically, this uint encodes the no copy, no trans and no modify permissions.
Melanie Daniel Herzog wrote: > Hi, > > > > Thanks a lot for this link. That's exactly what I was looking for :-). > > In addition to the method 'AddTouchScript()' in the ExtSim module what might > be possible values that could be assigned to "taskItem.BasePermissions" and > "taskItem.CurrentPermissions" (line 500 and line 501 in ExtSim.cs)? > > > > Does 2147483647 stands for 'not allowed'? > > > > Greetings > > Daniel > > > > > >> Date: Mon, 30 Mar 2009 10:33:37 +0900 > >> From: Mike Mazur <[email protected]> > >> Subject: Re: [Opensim-dev] Adding scripts to SceneObjectPart > >> To: [email protected] > >> Message-ID: > >> <[email protected]> > >> Content-Type: text/plain; charset=ISO-8859-1 > >> > >> Hi, > >> > >>> On Fri, Mar 27, 2009 at 9:51 PM, Daniel Herzog <[email protected]> > wrote: > >>> Is it possible to do that from the source code (maybe to add an OSSL > >>> function to a SceneObjectPart)? > > > >> This likely won't solve your problem, but the ExtSim module inserts a > script programatically into a prim. See the method AddTouchScript() > >> at: > >> > >> > <http://forge.opensimulator.org/gf/project/extsim/scmsvn/?action=browse&path > =%2Ftrunk%2FExtSimPlugin%2FModules%2FExtSim.cs&view=markup> > http://forge.opensimulator.org/gf/project/extsim/scmsvn/?action=browse&path= > %2Ftrunk%2FExtSimPlugin%2FModules%2FExtSim.cs&view=markup > >> > >> HTH, > >> Mike > > > > > > > ------------------------------------------------------------------------ > > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
