If we do not consider SL restrictions for a second and look to the future it would be nice to discuss the following which popped out from dahlias idea of supporting loading textures from websites directly and Stefans suggestion of using strings as ids in the standard format thread:
It is good to consider supporting identification of assets by traditional urls. Some public asset servers could be www servers or svn http servers. As all 3d modeling programs are refering to aggregate assets using file paths, it would be easy to upload the model to SVN http server and then using viewer pull out the model and aggregate assets for viewing. This could be alternative asset distribution model. it could work through region asset cache or directly from viewer to the http server. This could be much more scalable than the current model. I realize this is a threat to the data consistency as models and aggregate assets are not saved to relational database which could safeguard relations. It is also viable only for completely public content but I assume considerable portion of the vw content is likely to be freely distributable. This would be in practice support for "importing" content from web on the fly. -tommi _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
