Hello, I put together an OSSL function called osCauseDamage(key avatar, float damage) to allow scripts to interact with the built-in combat system. It's pretty simple, but I was hoping to get some review of it (regardless of if it is accepted), as it's my first foray into opensim dev.
The patch (osCauseDamage.patch) and an example of its use in a script is included in Mantis 3777, http://opensimulator.org/mantis/view.php?id=3777 Thanks in advance, Brad _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
