This is an OpenSim mailing list. Endorsing ActiveWorlds is out of scope for this list.
Dirk Krause wrote: > Hi, > > > > I don't want to spoil the show for OpenSim here, but if you really want > 800 users in a virtual world there is no way around ActiveWorlds > (http://activeworlds.com/ ) - at least that's how IBM does it according > to David van Gent. When it comes to user number of 50 or higher at one > place, they switch to ActiveWorlds. It is an old but very proven > technology that is very affordable. > > > > Again, I am not promoting AW being a big OpenSim fan myself ( > http://web3dblog.wordpress.com ) but if you want to get the job done, > you might consider AW. I didn't try it myself but filed it under 'you > need that for large numbers' > > > > If you want to have it based on OpenSim for some reason, ignore this > comment here J. > > > > Best, > > Dirk > > > > Von: [email protected] > [mailto:[email protected]] Im Auftrag von Andrew > Hughes > Gesendet: Montag, 22. Juni 2009 17:17 > An: [email protected] > Betreff: Re: [Opensim-dev] Help needed for stand alone grid for 800 > users... HELP! [bayes] > > > > Hi Nebadon, > > > > Thanks for your info, it's really shedding light on this issue. I might > not of explained what I am after in detail. I am not looking to run 1 > sim, I am looking to run multiple sims that will handle the load of 800 > users. I do not know how to make those sims (not regions I know how to > make the xml file and make another island) but the server side software > connect together on one machine to handle the load. To make that type of > grid, does anyone know where we could actually obtain those servers? > Regarding asset storage, we do not anticipate the students really doing > anything except for coming into this area and meet with their teachers > for a presentation. Let me know what you guys think, as I am trying to > find the best solution for the school. Thanks! > > > > > > On Mon, Jun 22, 2009 at 10:53 AM, Nebadon Izumi <[email protected]> > wrote: > > At this current time getting 800 people into 1 region is going to be > virtually impossible, even with the load balance the region max limit is > probably going to be somewhere in the neighborhood of around 100 users > max per 1 region, without load balancing your going to get about 30-40 > users max per region. And really these limits are only going to apply > if your all your doing is standing around chatting, if your expecting > people to be able to build and script you can cut these numbers way down > depending on your hardware your deploying. My guess though even if you > could get 800 people into 1 region (Highly Unlikley it will ever happen > honestly) you are likely to have other issues with chat and being able > to actually control communications with such large crowds. I hate to say > it but OpenSimulator is really in no way capable of housing such a large > production at this time nor likely will be anytime in the near future > either. If your talking about 800 students spread out over an entire > grid all not in the same 1 region then that is more realistic but the > same math will apply, your going to need a good 30 regions with all > having 1 core of CPU power and aprox 2gb ram per region if your > expecting 800 users, and your going to need fairly beefy Asset services > with lots of storage space. Anyway if you have more questions about it > please let us know. > > > > ------------------------------------------------------------------------ > > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
