I'm not positive, though, doesn't the client use the regionhandshake or the regioninfo packet data to determine position on the map? If so, it would be a significant change in regioninfo.
Regards Teravus On Mon, Jul 20, 2009 at 1:39 PM, Frisby, Adam<[email protected]> wrote: > No, I was suggesting that -- make it so we alter world map related > packets/caps to reflect a lower coordinate range. The median of the grid, > could be used to determine the 'center of mass' for the world map. > > Adam > >> -----Original Message----- >> From: [email protected] [mailto:opensim-dev- >> [email protected]] On Behalf Of Teravus Ovares >> Sent: Monday, 20 July 2009 10:27 AM >> To: [email protected] >> Subject: Re: [Opensim-dev] World map - map doesnt load on large grids >> >> Normally the client sends a post to one of the map CAPs, and then >> sends a bunch of UDP requests. On OSGrid, in the 10,000 range, the >> client just posts to the map CAP unless you click in an empty maptile >> space. Since no requests are made, no maptiles show. The hack >> is that when the client posts to the map cap, immediately send the map >> data for 10 spaces above and below the region the avatar is currently >> in. >> >> Regards >> >> Teravus >> >> On Mon, Jul 20, 2009 at 12:54 PM, Frisby, Adam<[email protected]> >> wrote: >> > <hack>Subtract 8,000 from all coordinates for the world map?</hack> >> > (derive 8,000 from the median position on the grid) >> > >> > Adam >> > >> >> -----Original Message----- >> >> From: [email protected] [mailto:opensim-dev- >> >> [email protected]] On Behalf Of Frisby, Adam >> >> Sent: Monday, 20 July 2009 9:34 AM >> >> To: [email protected] >> >> Subject: Re: [Opensim-dev] World map - map doesnt load on large >> grids >> >> >> >> Lame SL is lame. >> >> >> >> Is anyone able to patch Hippo to fix this issue? (tx?) >> >> >> >> Adam >> >> >> >> > -----Original Message----- >> >> > From: [email protected] [mailto:opensim-dev- >> >> > [email protected]] On Behalf Of Teravus Ovares >> >> > Sent: Monday, 20 July 2009 9:27 AM >> >> > To: [email protected] >> >> > Subject: Re: [Opensim-dev] World map - map doesnt load on large >> grids >> >> > >> >> > Normally, the client requests things as they are scrolled on to, >> >> > however, in OSGrid's case, the regions are way outside the normal >> >> > space that the client is used to. Remember that 4096m bug that >> >> > causes regions to be a void space when you teleport? That also >> >> > applies to the map. In fact, on OSGrid, without a hack I >> created >> >> > for exactly that situation, the map doesn't display at all until >> you >> >> > click on a region space. >> >> > >> >> > A couple of potential solutions: >> >> > >> >> > 1. Move all regions within 4096 region block spaces. >> >> > 2. Expand the hack that I created so that it forces sending a >> >> > significantly larger amount of regions. >> >> > >> >> > >> >> > Regards >> >> > >> >> > Teravus >> >> > >> >> > >> >> > >> >> > On Mon, Jul 20, 2009 at 11:31 AM, Frisby, >> Adam<[email protected]> >> >> > wrote: >> >> > > Does anyone know what packets/messages the client requests as >> the >> >> map >> >> > is >> >> > > scrolled & zoomed - right now, only the initial area is shown >> when >> >> > you load >> >> > > the map. On OSGrid this represents like 10% of the total world >> map >> >> > being >> >> > > visible. >> >> > > >> >> > > >> >> > > >> >> > > Adam >> >> > > >> >> > > _______________________________________________ >> >> > > Opensim-dev mailing list >> >> > > [email protected] >> >> > > https://lists.berlios.de/mailman/listinfo/opensim-dev >> >> > > >> >> > > >> >> > _______________________________________________ >> >> > Opensim-dev mailing list >> >> > [email protected] >> >> > https://lists.berlios.de/mailman/listinfo/opensim-dev >> >> _______________________________________________ >> >> Opensim-dev mailing list >> >> [email protected] >> >> https://lists.berlios.de/mailman/listinfo/opensim-dev >> > _______________________________________________ >> > Opensim-dev mailing list >> > [email protected] >> > https://lists.berlios.de/mailman/listinfo/opensim-dev >> > >> _______________________________________________ >> Opensim-dev mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-dev > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev > _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
