There is no way to keep track of rezzed items, as they can be moved around inworld, modified, deleted, etc...
I understand the sentiments of longterm SL users who may have had real inventory loss in SL, but there is a reason LL is not doing this: It's not feasible from a certain scale onwards. Melanie Mojito Sorbet wrote: > When a NOCOPY item is rezzed and DELETEd from Inventory, is it INSERTed > anywhere else? Perhaps in a REZZED table with columns for Region Name, > x,y,z, and asset identifier, with asset identifier being the primary > key. > > Then it is possible to construct queries for "Are any instances of X > rezzed" and "Where is my stuff?" > > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev > > _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
