Hi, I wonder what kind of API bindings are available to be used for the OpenSimulator? Is there for example a C++ client API? Maybe a Python client API?
What I'm contemplating on is to use OpenSim as a generic 3D persistence server platform, and connect existing clients to it via writing client plugins. One such example would be to create a flight simulator 3D space, and write client plugins for the simulators to connect (for example, using X-Plane as the flight simulator). For this, I need to integrate the client as a plugin to these applications, which is done using C / C++ or Python in the case of X-Plane, for example. As I'm new to OpenSim, it might be that the above scenario is not feasible at all :) Akos _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
