I have a problem in OpenSim where editing objects parameters like path-cut,
hole, etc only change the object visual representation, the physical remains
the same. For example, make a large hollow cylinder, like a pipe. The avatar
wont pass through the hole, doesnt matter the size of the cylinder. It means
the physical representation of the hollow cylinder is still a solid cylinder
without any holes in it. I see that in Science Sim this doesnt happen. If I
create a large pipe the avatar can pass through it. What is the trick??
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