Hi everyone
I'm trying to implement pathfinding and some navigation for my bots (written in 
libOpenMetaVerse) and it seems it would be more efficient to do this on the 
server's side, instead of on the client. Ideally, I'd like to go through the 
region's prims and terrain and create a navigation graph consisting of various 
waypoints and then apply some standard algorithm like Dijkstra or A* to find 
the route for my bot. I was thinking I could create an invisible prim for every 
waypoint and reimplement the autopilot function so it suits my needs a little 
more. To do this I suppose I need to do the following:
    1) Be able to access all the region's prims, their locations and shapes to 
create and manage the graph of waypoints
    2) Be able to reimplement the autopilot function, so whenever the client 
starts autopilot, my method gets called and sends the client along the computed 
route.

Could this be done via RegionModules? I'm fairly new to OpenSim development, so 
any tips that could point me the right way would be greatly appreciated.

Thanks for all your time
V.Rovensky
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