On Thu, Feb 25, 2010 at 10:34:08AM -0800, Dzonatas Sol wrote: > If everything is peer-2-peer where each client runs it's own simulator, > there would be no need for a grid server. It's foolish and stupid to > consider people would only want to connect to a grid server. That's > certainly not how reality works, so it would be stupid to expect that > when simulated.
...and, in OpenSim right now, there's no need for a "grid server". You run a standalone region, and you've got your region without having some grid server. But it's not purely peer-to-peer, because the viewer software and the server software are two different pieces of software. It's just like how I can run Apache (web server) on my desktop, and use Firefox (web client) on my desktop to look at HTML documents served by Apache on my desktop. It's all on my machine, and I don't have to rely on any web hosting provider or any such to complete the transaction. But it's not p2p in the sense that it's still a client-server architecture. You're confusing the architecture of the software with what people want to do with it. Things don't have to have a peer-to-peer architecture for everybody to be able to roll their own. There are advantages and disadvantages to different architectures for different problems. But the fact is that OpenSim is a client/server architecture, and that's how it is. -- --Rob Knop E-mail: [email protected] Home Page: http://www.pobox.com/~rknop/ Blog: http://www.sonic.net/~rknop/blog/
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