Hi again, on reviewing the ITerrainModule interface, I am absolutely certain that you should provide that interface. It was put there for a reason, and is used by active code that requires it to be provided by a module.
LSL as well as some console and remote admin commands depend on it. Melanie Melanie wrote: > Hi, > > the flotsam cache source code it part of the OpenSim tree. However, > I'm a bit concerned that you are not providing ITerrainModule, as > any terrain module should. > > Why would you break compatibility in such a way? > > Melanie > > Rob Nelson wrote: >> Hello. >> >> I have added voxel terrain to OpenSim and am now prevented from testing >> my changes due to issues with the flotsam asset cache, which still >> requires the ITerrainModule interface that my fork no longer provides. >> I suspect there are many other changes I need to make in external add-in >> modules, too. >> >> My problem is that, try as I might, I cannot find the Flotsam asset >> cache sourcecode I've been to the github page and have only found a >> copy of OpenSim itself, and a search for "flotsam" there only turns up >> the branch name. >> >> Does anyone know where I can obtain the sourcecode so I may continue >> testing and development? >> >> Thank you. >> >> Rob Nelson >> >> >> >> _______________________________________________ >> Opensim-dev mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-dev >> >> > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev > > _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
