On 14/06/10 23:46, Cristina Videira Lopes wrote:
This concerns some internals of the simulator itself. When Adam is done
with this, not much will be immediately visible to users. But it will
allow OpenSim to play well with viewers that have completely different
ways of representing of 3D objects (e.g. meshes).
http://lists.berlios.de/pipermail/opensim-dev/2009-December/008098.html
Though it won't have much immediate impact upon users, I would recommend that
any developers with region modules handling scene object groups/parts follow
along closely since they are very likely to be affected.
On Jun 14, 2010, at 1:27 PM, Karen Palen wrote:
How about a summary for us confused peasants?
Karen
On Mon, Jun 14, 2010 at 9:03 AM, <[email protected]
<mailto:[email protected]>> wrote:
Hey Adam,
That's great news! We were talking about it yesterday in the IRC;
SOG reconceptualization seems like a daunting task, but it's very
much needed.
It looks like you already have something going. Would it be
possible that you make that work in a public branch, so that we
all get psychologically conditioned for what's coming?
Thanks,
Crista
Frisby, Adam wrote:
Hey Diva,
Yep, I saw .7 get tagged - I'll be working pretty much to the
original plan. Although I've got a lot of the groundwork
already done, so this shouldn't take as long as the
ROBUST/.69/7 work.
I'll make up a small plan and post it here tomorrow.
Regards,
Adam
-----Original Message-----
From: [email protected]
<mailto:[email protected]>
[mailto:opensim-dev- <mailto:opensim-dev->
[email protected]
<mailto:[email protected]>] On Behalf Of
[email protected] <mailto:[email protected]>
Sent: Sunday, 13 June 2010 9:58 PM
To: [email protected]
<mailto:[email protected]>
Subject: [Opensim-dev] SOG refactoring?
Hey Adam,
What is the plan for the SOG refactoring that you nicely
outlined here
a
few months ago?
0.7 is about to be tagged, we need some other massive
change to keep
trunk unstable :-)
Diva / Crista
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