its LSL, the scripts are inside the vehicle in various prims, you are going
to have to disect it to inspect all the scripts, and no this vehicle will
not work in Realxtend, to be honest i do not know the status of physics in
Realxtend at this point, and its unlikely python script has the ability to
interact with the physics engine if they are using the stock opensim physics
(ODE), you would have to ask that group directly.

On Tue, Aug 17, 2010 at 4:57 PM, Rustam Rakhimov <[email protected]>wrote:

> thank's
>
> I appreciate your answers, and I guess I cannot find source code here yet
> :)
>
> but can I ask one more last question related with car development. How the
> developer mad it, I mean did he use LSL scripting for this or he use some
> other stuffs. So I'm wondering because in case of RealXtend python also can
> be used.
>
> If there is other way how to develop that kind of stuffs (such a car, ship
> and plane), can anybody tell me please how it's impossible and is there any
> reference for that ?
>
> for example how do you think how that racer was made ?
>
> thank you in advance (Sorry may be my questions too basic for you guys
> because i'm just beginner in this area)
>
> _______________________________________________
> Opensim-dev mailing list
> [email protected]
> https://lists.berlios.de/mailman/listinfo/opensim-dev
>
>


-- 
Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org
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