On Oct 8, 2010, at 5:59 PM, Justin Clark-Casey wrote: > On 09/10/10 00:57, BlueWall Slade wrote: >> I needed to remove js support from the 0.6.9 pf branch I am using to get >> it to run on Mono 2.8. The support for js in not in the 2.8 release. > > Yes, I recall now that this is why it was removed. So I don't think it's > coming back too soon, I'm afraid.
Is there a bit deeper conversation archived somewhere than more or less "there was a problem on X configuration and we removed it"? Why was it not seen as worth fixing to run on X configuration for instance? - s > >> >> >> -j >> >> On Fri, Oct 8, 2010 at 7:39 PM, Serendipity Seraph <[email protected] >> <mailto:[email protected]>> wrote: >> >> >> On Oct 8, 2010, at 4:28 PM, Justin Clark-Casey wrote: >> >> > I don't think Javascript support was ever working properly in >> OpenSim. The remnants were actually removed quite some time ago. >> If documentation is still referring to this then it's inaccurate. >> >> What would it take to resurrect it? Any pointers to code areas or >> old exchanges on the subject? It would be a fabulous thing if it >> could be made to work. >> >> I have seen it mentioned that OpenSim supports a list of scripting >> languages that include javascript in many places on the web. Of >> course if such a thing is mention as even a possibility or goal an >> one source says it is actual then you get lots of repeats whether it >> is so or not. I know this but I hoped it was real anyway. >> >> - seren >> >> > >> > On 08/10/10 16:37, dz wrote: >> >> Aloha, >> >> >> >> I have not seen such a beast.. The best path forward until one >> exists >> >> seems to be outlined in JustinCC's blog entries regarding his >> experience >> >> with c## scripting.. >> >> http://justincc.org/blog/2008/11/21/c-scripting-in-opensim/ >> In the >> >> config file, turn on the option to save script with debugging, >> See how >> >> the LSL gets compiled to c##, and then use the c## stuff as a >> template >> >> to substitute your JavaScript calls.... >> >> >> >> >> >> >> >> On Fri, Oct 8, 2010 at 1:12 AM, Serendipity Seraph >> <[email protected] <mailto:[email protected]> >> >> <mailto:[email protected] <mailto:[email protected]>>> wrote: >> >> >> >> In particular what are the LSL function equivalent names, >> what are >> >> the current conventions and limitations? What works and what >> >> doesn't? Is there a guide somewhere my frantic googling has not >> >> found? Perhaps a wiki page or something? >> >> >> >> - s >> >> >> >> _______________________________________________ >> >> Opensim-dev mailing list >> >> [email protected] >> <mailto:[email protected]> >> <mailto:[email protected] >> <mailto:[email protected]>> >> >> https://lists.berlios.de/mailman/listinfo/opensim-dev >> >> >> >> >> >> >> >> >> >> _______________________________________________ >> >> Opensim-dev mailing list >> >> [email protected] <mailto:[email protected]> >> >> https://lists.berlios.de/mailman/listinfo/opensim-dev >> > >> > -- >> > Justin Clark-Casey (justincc) >> > http://justincc.org >> > http://twitter.com/justincc >> > _______________________________________________ >> > Opensim-dev mailing list >> > [email protected] <mailto:[email protected]> >> > https://lists.berlios.de/mailman/listinfo/opensim-dev >> >> _______________________________________________ >> Opensim-dev mailing list >> [email protected] <mailto:[email protected]> >> https://lists.berlios.de/mailman/listinfo/opensim-dev >> >> >> >> >> _______________________________________________ >> Opensim-dev mailing list >> [email protected] >> https://lists.berlios.de/mailman/listinfo/opensim-dev > > > -- > Justin Clark-Casey (justincc) > http://justincc.org > http://twitter.com/justincc > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
