On 03/28/2011 03:27 PM, Mic Bowman wrote: > Yeah... and i think it was your post that got us thinking about how > the multiple layers of buffering were hurting performance here. thanks > for the original post. > > In poking around at this issue... one thing I've found (completely > anecdotally) is that when we put a "reasonable" cap on per client bw, > things tend to work far better. With no caps at all, performance gets > very unpredictable. The variance in times between pulling updates from > the entity update queues goes up significantly. With a cap, you don't > get all the updates as fast... but the performance is more predictable > (and the user experience didn't degrade much). I'm not at all sure > what to make of that... it could be kernel or network buffering > issues. I just don't know. > > --mic > > They did say that Windows caps the output and it helps there. I think the buffers are everywhere - edge devices, routers, network interface cards, etc.. Seems that the Intel sales crew is doing a great job :)
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