Snow Crash Engine? -ste
On Jul 21, 2011, at 2:17 AM, Nebadon Izumi <[email protected]> wrote: > what the heck is SCEngine? > > On Wed, Jul 20, 2011 at 11:13 PM, Melanie <[email protected]> wrote: > Arguably AllowScriptCrossing could be set to true by default but > that would break grids with a non-homogenous script engine > landscape, e.g. regions using SCEngine vs. XEngine. false is the > safer bet. > > TrustBinaries will store the received assembly on the destination > hard disk, then the script loader will load it from there. > > Melanie > > On 21/07/2011 04:38, Justin Clark-Casey wrote: > > In the [Startup] configuration parameters there is an AllowScriptCrossing > > which is false by default. > > > > To the best of my knowledge, this just controls whether a simulator running > > on another machine reloads script state > > data. Since the script would still be restarted anyway (just without > > state), is there any good reason for having this > > default to false? > > > > Also note that this is very different from the TrustBinaries setting, which > > would be very dangerous to set to true. > > Though having said that, on reading the code I can't see that saved > > assemblies are actually being read anywhere. I may > > be missing something. > > > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev > > > > -- > Michael Emory Cerquoni - Nebadon Izumi @ http://osgrid.org > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev
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