Well so far a combination of Imprudence 1.4b2 and OpenSim 0.7.2rc2 with HTTP
textures is proving reliable for appearance.

Neil

On Sun, Sep 25, 2011 at 9:19 AM, Neil Canham <[email protected]> wrote:

> OK, thanks Justin - I'll give that a try.
>
>
> On Sat, Sep 24, 2011 at 11:10 PM, Justin Clark-Casey <
> [email protected]> wrote:
>
>> Appearance baking and appearance has received attention since 0.7.1.  I
>> suggest you try the current 0.7.2-rc2 release candidate.
>>
>>
>> On 24/09/11 11:39, Neil Canham wrote:
>>
>>> Thanks for the reply - the problem with turning it off is that UDP is
>>> very unreliable for delivering textures, and if
>>> any of the wearable textures fails to be delivered properly, the bake
>>> will fail and the avatar will not rezz at all.
>>>  Indeed somewhere in the release notes for 0.7 I remember seeing
>>> something saying we should use HTTP textures as the
>>> way to solve appearance issues.
>>>
>>> Neil
>>>
>>> On Sat, Sep 24, 2011 at 10:54 AM, Bo <[email protected] <mailto:
>>> [email protected]>> wrote:
>>>
>>>    Hello,
>>>    not only they don't rezz but they are also crashing after teleports.
>>> Better
>>>    have it off at least with Imprudence.
>>>
>>>    Bo
>>>    On Saturday 24 of September 2011 11:18:56 Neil Canham wrote:
>>>     >  On 0.6.9 turning on http texture fetching helps enormously.
>>>  However, it
>>>     > seems to do the opposite with 0.7.1, ensuring that avatars never
>>> rezz for
>>>     > anyone else.
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>>>
>>>    
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>>>
>>>
>>>
>>>
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>>
>>
>> --
>> Justin Clark-Casey (justincc)
>> http://justincc.org/blog
>> http://twitter.com/justincc
>>
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