I suppose some people will find this useful, but it's not something that is
required for multi-region OARs so I won't implement it. Of course, you're
welcome to add this feature yourself :)


On Fri, Jul 20, 2012 at 6:40 PM, Robert L martin [via opensim-dev] <
[email protected]> wrote:

> On Fri, Jul 20, 2012 at 9:38 AM, Oren Hurvitz <[hidden 
> email]<http://user/SendEmail.jtp?type=node&node=7578168&i=0>>
> wrote:
> > If I understand you correctly, you're asking for the load-oar command to
> > create regions where none existed before. It doesn't do that currently,
> and
> > I don't intend to make it start doing so. There are other ways to create
> > regions (see Regions.ini), and I don't intend to add to them as that's a
> > different feature.
> Not create a region where there isn't one but create the CONTENTS (in
> this case just the Land part) of a region
> so for BWI if the Center sim does not have any assets you could put a
> dummy/keyword in that says
> Blend the land to its surroundings
> or
> Fill the land to 22 meters
> or
> create a random heightmap
> instead of needing to create a whole section just to rig this
>
>
> --
> Robert L Martin
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>




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