These kind of mono crashes can be very difficult to work with.

In general, in order to help developers my advice would be to create the simplest possible scenario that triggers the problem (e.g. if you are using a linkset, try a single prim instead - if you are using a complicated script, make the script as simple as can be).

Conversely, it is also worth creating a scenario with a very large number of the simplest possible prim/scripts in order to trigger the crash as quickly as possible. This is the approach I took when diagnosing recent dynamic texture generation issues that would native crash mono-based simulators.

The more easily reproducible the issue the more likely it is to get to the top 
of a developer's todo list.

On 01/10/12 23:57, R.Gunther wrote:
Well i switched back to linux.
But my train is crashing the sim regulair sofar in 24 hours with stacktrace.
My train is a good stresstest. grin.

Maby i can get more intressting data for the devs.
Only need to keep a bit simple to get the data.

Useing opensuse.
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Justin Clark-Casey (justincc)
OSVW Consulting
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