wicked, please spam IRC just before the meeting :) Cheers!
On Mon, Dec 10, 2012 at 11:28 AM, Adams, Robert <[email protected]>wrote: > Much of BulletSim[1] development is being focused on vehicles with the > goal of happy implementations for all of the virtual world vehicle types.* > *** > > ** ** > > For hands-on communication between the BulletSim developers and vehicle > creators, there will be “BulletSim Vehicles Office Hour” held in the OSGrid > region “BulletSim” [2]. The office hour time is initially set tobe Tuesdays > at 0800 PST (1600 UTC) [3].**** > > ** ** > > Bring your vehicle expertise and vehicles you would like to debug!**** > > ** ** > > -- ra**** > > ** ** > > [1] The new OpenSimulator physics engine based on Bullet ( > http://bulletphysics.org/) .**** > > ** ** > > [2] The OSGrid regions “BulletSim”, “BulletSim01”, “BulletSim10” and > “BulletSim11” are regions running the latest and greatest version of > BulletSim and are there for vehicle and other physics testing. When you > find things that need changing, file a Mantis, IM “Robert Adams” in OSGrid > or find me as “radams1” on the “opensim-dev” IRC channel.**** > > ** ** > > [3] If there is a better time for the majority of vehicle developers, > email me and we can discuss movement to a more convenient time.**** > > ** ** > > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev > -- =================================== http://simhost.com http://twitter.com/jstallings2
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